ACTOR Danielle : DoomPlayer
{
  Player.DisplayName "Danielle"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Joseph : DoomPlayer
{
  Player.DisplayName "Joseph"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR JoshuaT3 : DoomPlayer
{
  Player.DisplayName "Joshua"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "JoshuaT3"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Adon : DoomPlayer
{
  Player.DisplayName "Adon"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR SpawnTK3 : DoomPlayer
{
  Player.DisplayName "Spawn"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "SpawnTK3"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR SpawnGrunt : DoomPlayer
{
  Player.DisplayName "Spawn Grunt"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "SpawnGrunt"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}


ACTOR WarriorTK3 : DoomPlayer
{
  Player.DisplayName "Warrior"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "WarriorTK3"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Ancient : DoomPlayer
{
  Player.DisplayName "Ancient"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Ancient"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Scientist : DoomPlayer
{
  Player.DisplayName "Scientist"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Scientist"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Legionnaire : DoomPlayer
{
  Player.DisplayName "Legionnaire"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Legionnaire"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Magmite : DoomPlayer
{
  Player.DisplayName "Magmite"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Magmite"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR LostOne : DoomPlayer
{
  Player.DisplayName "Lost One"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "LostOne"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Infestoid : DoomPlayer
{
  Player.DisplayName "Infestoid"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Infestoid"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Slave : DoomPlayer
{
  Player.DisplayName "Slave"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Slave"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR SWATGuard : DoomPlayer
{
  Player.DisplayName "SWAT"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "SWATGuard"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Raptor : DoomPlayer
{
  Player.DisplayName "Raptor"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Raptor"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR JoshuaFireseedT2 : DoomPlayer
{
  Player.DisplayName "Joshua Fireseed (Turok 2)"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
 Player.Soundclass "JoshuaFireseedT2"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR AdonRW : DoomPlayer
{
  Player.DisplayName "Adon (Rage Wars)"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "AdonRW"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR BlindOneGuardian : DoomPlayer
{
  Player.DisplayName "Blind One Guardian"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "BlindOneGuardian"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR BioBotElite : DoomPlayer
{
  Player.DisplayName "Bio Bot Elite"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "BioBotElite"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Fireborn : DoomPlayer
{
  Player.DisplayName "Fireborn"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Fireborn"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR Juggernaut : DoomPlayer
{
  Player.DisplayName "Juggernaut"
    Player.StartItem "TK3Bow"
  Player.StartItem "TK3Spear"
    Player.StartItem "TK3ArrowAmmo", 20
	Player.Soundclass "Juggernaut"
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}