
Enforcer_Generic -1
{
	classname                   "kexPickup"
	radius                      71.68
	height                      71.68
	center                      30.72
	stepHeight                  25.72
	pickup.pickupMessage        "Enforcer"
	pickup.pickupSound          "U1/sounds/Pickups/Weapon.ksnd"
}

Wpn_RocketLauncher_Full -1
{
	classname                   "kexWeaponPickup"
	radius                      71.68
	height                      71.68
	center                      30.72
	stepHeight                  25.72
	initialModel                "UT/models/Eight2Pick.bin"
	pickup.pickupMessage        "Rocket Launcher"
	pickup.pickupSound          "U1/sounds/Pickups/Weapon.ksnd"
	pickup.weapon.definition    "Wpn_MissileLauncher"
	pickup.weapon.giveAmmo      24
}

Ammo_Rockets_Pickup_Large -1
{
	classname                   "kexAmmoPickup"
	radius                      71.68
	height                      71.68
	center                      30.72
	stepHeight                  25.72
	initialModel                "UT/models/RocketPackMesh.bin"
	pickup.ammo.amount          24
	pickup.ammo.definition      "Ammo_Rocket"
	pickup.pickupSound          "UT/sounds/Pickups/Ammo.ksnd"
	pickup.pickupMessage        "Rocket Pack"
	scriptClass "UnrealPickup"
	lift        105
}

//==============================================================================

ShockProj -1
{
	classname                   "kexActor"
	radius                      12 // 10
	height                      22 // 20
	impactType                  6
	scriptClass                 "ShockProj"
}
ShockProjHack -1
{
	classname                   "kexActor"
	scriptClass                 "ShockProjHack"
}
ShockCombo -1
{
	classname                   "kexActor"
	initialScale                "0 0 0"
	initialModel                "UT/models/ShockRWM.bin"
	scriptClass                 "ShockCombo"
}

PulseBeam -1
{
	classname                   "kexActor"
	flags.hidden                1
	initialScale                "0.35 0.35 0.35"
	initialModel                "UT/models/PBolt.bin"
}
PulseBeam_Start -1
{
	classname                   "kexActor"
	flags.hidden                1
	initialScale                "0.35 0.35 0.35"
	initialModel                "UT/models/SBolt.bin"
}

BioGel -1
{
	classname                   "kexActor"
	radius                      7
	height                      12
	initialScale                "0.35 0.35 0.35"
	initialModel                "UT/models/BioGelm.bin"
	scriptClass                 "BioGel"
}

RedeemerMissile -1
{
	classname                   "kexActor"
	initialScale                "0.35 0.35 0.35"
	initialModel                "UT/models/missile.bin"
	scriptClass                 "RedeemerMissile"
}
RedeemerMissile_Guided -1
{
	classname                   "kexActor"
	initialScale                "0.35 0.35 0.35"
	initialModel                "UT/models/missile.bin"
	scriptClass                 "RedeemerMissile_Guided"
}
RedeemerExplosion -1
{
	classname                   "kexActor"
	initialScale                "0 0 0"
	initialModel                "UT/models/ShockWavem.bin"
	scriptClass                 "RedeemerExplosion"
}
