Wpn_Knife 0
{
	offset                  "48 193.8 -54" // 3.8 -1.6 -1.8  x = -y*51/1.7, y = x*51, z = z*51/1.7
	model                   "UT/models/ImpactHammer.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_knife.tga"
	defaultWeapon           1
	owned                   1
	allowUnderwater         1
	actorType               100
	scale                   "1 1.7 1"
	readySound              "UT/sounds/Hammer/SwapIn.ksnd"
	scriptClass             "TurokKnife"
}

Wpn_Bow 1
{
	offset                  "48 153 -72" // 3 -1.6 -2.4  x = -y*51/1.7, y = x*51, z = z*51/1.7
	model                   "UT/models/Razor2.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_bow.tga"
	defaultWeapon           0
	owned                   1
	actorType               102
	scale                   "1 1.7 1"
	readySound              "U1/sounds/Razorjack/SwapIn.ksnd"
	ammo                    "Ammo_Razor"
	initialAmmoAmount       50
	scriptClass             "TurokBow"
}

Wpn_Pistol 2
{
//	offset                  "60 168.3 -90" // 3.3 -2 -3  x = -y*51/1.7, y = x*51, z = z*51/1.7
	offset                  "0 168.3 -90" // 3.3 -2 -3  x = -y*51/1.7, y = x*51, z = z*51/1.7
	model                   "UT/models/AutoMR.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_pistol.tga"
	defaultWeapon           0
	owned                   0
	actorType               103
	scale                   "1 1.7 1"
	readySound              "U1/sounds/Automag/SwapIn.ksnd"
	ammo                    "Ammo_Bullet"
	scriptClass             "TurokPistol"
}

Wpn_Shotgun 3
{
//	offset                  "51 224.4 -48" // 4.4 -1.7 -1.6  x = -y*51/1.7, y = x*51, z = z*51/1.7
	offset                  "51 163.2 -48" // new pivot, y -= 36*1.7
	model                   "UT/models/ASMD2M.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_shotgun.tga"
	defaultWeapon           0
	owned                   0
	actorType               104
	scale                   "1 1.7 1"
	readySound              "U1/sounds/ASMD/SwapIn.ksnd"
	ammo                    "Ammo_ASMD"
	scriptClass             "TurokShotgun"
}

Wpn_AutoShotgun 4
{
//	offset                  "30 76.5 -49.5" // -1 1.5 -1.65
	offset                  "45 114.75 -74.25" // -1 1.5 -1.65
	model                   "UT/models/flakm.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_autoshot.tga"
	defaultWeapon           0
	owned                   0
	actorType               105
//	scale                   "1 1.7 1"
	scale                   "1.5 2.55 1.5"
	readySound              "U1/sounds/Flak/SwapIn.ksnd"
	ammo                    "Ammo_Flak"
	scriptClass             "TurokAutoShotgun"
}

Wpn_Rifle 5
{
//	offset                  "48 255 -51" // 5 -1.6 -1.7  x = -y*51/1.7, y = x*51, z = z*51/1.7
	offset                  "48 211.752 -51" // new pivot, y -= 25.44*1.7
	model                   "UT/models/Rifle2m.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_rifle.tga"
	defaultWeapon           0
	owned                   0
	actorType               106
	scale                   "1 1.7 1"
	readySound              "U1/sounds/Rifle/SwapIn.ksnd"
	ammo                    "Ammo_Rifle"
	scriptClass             "TurokRifle"
}

Wpn_PulseRifle 6
{
	offset                  "0 76.5 -60" // 1.5 0 -2  x = -y*51/1.7, y = x*51, z = z*51/1.7
	model                   "UT/models/PulseGunR.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_pulse.tga"
	defaultWeapon           0
	owned                   0
	actorType               107
	scale                   "1 1.7 1"
	readySound              "UT/sounds/Pulse/SwapIn.ksnd"
	ammo                    "Ammo_Cell"
	scriptClass             "TurokPulseRifle"
}

Wpn_MiniGun 7
{
//	offset                  "10.5 107.1 -51" // 2.1 -0.35 -1.7  x = -y*51/1.7, y = x*51, z = z*51/1.7
	offset                  "15.75 160.65 -76.5" // 1.5x
	model                   "UT/models/Minigun2m.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_minigun.tga"
	defaultWeapon           0
	owned                   0
	actorType               108
//	scale                   "1 1.7 1"
	scale                   "1.5 2.55 1.5"
	readySound              "U1/sounds/Minigun/SwapIn.ksnd"
	ammo                    "Ammo_Bullet"
	scriptClass             "TurokMinigun"
}

Wpn_GrenadeLauncher 8
{
	offset                  "170.667 153.6 -9.216"
	model                   "models/dyn_grenade_launcher.bin"
	anim                    "anims/dyn_grenade_launcher_anim.bin"
	icon                    "gfx/hud/h_w_glauncher.tga"
	defaultWeapon           0
	owned                   0
	actorType               109
	scale                   "1 0.75 1"
	readySound              "sounds/shaders/ready_grenade_launcher.ksnd"
	ammo                    "Ammo_Grenade"
	scriptClass             "TurokGrenadeLauncher"
}

Wpn_AlienRifle 9
{
//	offset                  "25.5 86.7 -28.5" // 1.7 -0.85 -0.95  x = -y*51/1.7, y = x*51, z = z*51/1.7
	offset                  "38.25 130.05 -42.75" // 1.5x
	model                   "UT/models/BRifle2.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_alien.tga"
	defaultWeapon           0
	owned                   0
	actorType               110
//	scale                   "1 1.7 1"
	scale                   "1.5 2.55 1.5"
	readySound              "U1/sounds/Bio/SwapIn.ksnd"
	ammo                    "Ammo_Bio"
	scriptClass             "TurokAlienRifle"
}

Wpn_MissileLauncher 10
{
	offset                  "30 122.4 -66" // 2.4 -1 -2.2  x = -y*51/1.7, y = x*51, z = z*51/1.7
	model                   "UT/models/Eightm.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_mlauncher.tga"
	defaultWeapon           0
	owned                   0
	actorType               111
	scale                   "1 1.7 1"
	readySound              "U1/sounds/Eightball/SwapIn.ksnd"
	ammo                    "Ammo_Rocket"
	scriptClass             "TurokRocketLauncher"
}

Wpn_ParticleAccelerator 11
{
	offset                  "170.667 153.6 -9.216"
	model                   "models/dyn_shockwave.bin"
	anim                    "anims/dyn_shockwave_anim.bin"
	icon                    "gfx/hud/h_w_charge.tga"
	defaultWeapon           0
	owned                   0
	actorType               112
	scale                   "1 1 1"
	ammo                    "Ammo_Cell"
	scriptClass             "TurokAccelerator"
}

Wpn_FusionCannon 12
{
//	offset                  "30 91.8 -56.7" // 1.8 1 -1.89  x = y*51/1.7, y = x*51, z = z*51/1.7
//	offset                  "60 183.6 -113.4" // 2x
	offset                  "70 183.6 -133.4" // 2x, less in your face
	model                   "UT/models/WarHead.bin"
	anim                    "U/anims/weapon_stubs.bin"
	icon                    "gfx/hud/h_w_fusion.tga"
	defaultWeapon           0
	owned                   0
	actorType               113
//	scale                   "1 1.7 1"
	scale                   "2 3.4 2"
	readySound              "UT/sounds/Redeemer/SwapIn.ksnd"
	ammo                    "Ammo_Fuse"
	scriptClass             "TurokFusionCannon"
}

Wpn_ChronoScepter 13
{
	offset                  "204.8 58.026 14.677"
	model                   "models/dyn_chronoscepter.bin"
	anim                    "anims/dyn_chronoscepter_anim.bin"
	icon                    "gfx/hud/h_w_scepter.tga"
	defaultWeapon           0
	owned                   0
	actorType               114
	scale                   "1 1 1"
	ammo                    "Ammo_Chrono"
	scriptClass             "TurokChrono"
}
