== Text ==

<pre>
===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : (original filename if updating an existing file)
Advanced engine needed  : Doom64 EX
Primary purpose         : Single
===========================================================================
Title                   : Vital Fluid
Filename                : Vital_Fluid.wad
Release date            : 
Author                  : Duke64Nukem (Sixty Four)
Email Address           :
Other Files By Author   :
Misc. Author Info       : Duke 3D pretty much has the same text xD If you have issues launching a wad through Doom 64 EX go here. https://duke64nukem.com/2016/06/22/doom-builder-64-playing-wads/

Description             : Doomguy has intel that the demons are using blood to power one of there temples. Doomguy knows what to do next...kill them all and make a brutal get away. 
                          Its safe to say the fluid is very vital for the demons. Don't worry about the blood someone else will clean it up. 
                          This is the blood of me.
                          
                          This is my first Doom map so there was quite a bit of learning things involved on this one it wasn't actually suppose to turn into something.
                          I am ready to move to the next one now since i'm more familiar with the editor. But I tried to give this one some spice I think its pretty decent but what do I know xD
		          It was fun to learn how it works and seeing the differences between eduke32 and doombuilder was interesting. There shall be more!
                        

Additional Credits to   : Quasardw for helping me with a few questions and helping me set it up correctly. Also, helping me understand how to package the level for Doom. 
                          Kaiser for making Doom 64 possible at this level.
                          Some buddies from Turokforums.com who helped influence to release this.
===========================================================================
* What is included *

New levels              :(One level)
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : DOOM64.EXE


* Play Information *

Game                    : DOOM 64 Ex
Map #                   : (Map 01)
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A little over 24 hours in 8 days 
Editor(s) used          : Doom Builder 64
Known Bugs              : Light Switches not lighting up :S 
May Not Run With        : Engines/exes not named Doom 64 EX (lol)
Tested With             : Engines/exes used during testing (include versions) Doom 64 EX



* Copyright / Permissions *

Authors (MAY) use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.



* Where to get the file that this text file describes *

The Usual: 
Web sites: http://turokforums.com/doom64maps.zip/
FTP sites:
</pre>
[[Category:Modifications]]
