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Infil

Author Pheonarx
Date Monday September 10th 2018

Created by Pheonarx. This is my sixth level in the story. The true finale. ——- Level and Setup : Pheonarx Special Thanks/Credits: -Carnivorous : Custom functions, helped with UV work and keeping me enthusastic about wanting to do better. -Zoinkity : For the Spectrum Emulation patch and Expansion Pak patch. -SubDrag : GF64 Hazmat Model…

Training 003

Author Coockie1173
Date Saturday September 8th 2018

Tower (training 003)

Hidden Basement

Author Zka
Date Tuesday August 21st 2018

Primary objective: a) Delete critical data from servers –—— This is my first custom geometry GE level, inspired by Coockie’s Basement level. The level is really small, as it is my first. I don’t want to start too complicated. Special thanks to: Coockie1173, for all the help and support to actually build this level. Because…

Training 002

Author Coockie1173
Date Thursday July 19th 2018

GE 007 – training 002 Dev – Coockie1173 Version 1.0 Level: Facility —–—- Installation: Patch the XDelta file to a fresh goldeneye ROM Thanks to: Pavarini (footsteps patch) Zoinkity (documentation) Johnny Thunder (FOG) —— Tools: GoldenEye Setup Editor Notepad++ Paint.net Sketchup —— Other information: Just a quick stage. Made it, thought it was cool. Nothing…

Mountain Base

Author Coockie1173
Date Monday July 16th 2018

GE 007 – Mountain-Base Dev – Coockie1173 Version 1.4 Level: Surface —–—- Installation: Patch the XDelta file to a fresh goldeneye ROM Note: Current build can crash on console, particularly at ending. Helping hands: Ky4785 (voice lines) CrashOverride (testing, falcon model && voice lines) ZKA (testing) Johnny Thunder (testing) loofadawg (testing) —— Time taken to…

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