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Q Lab Device Training

Author Wreck
Date Sunday February 25th 2007

This is an incomplete mission, which is missing a key objective element. You can still complete the stage and view the ending, but the laser system doesn’t deactivate when the panels have been destroyed. The lasers don’t really do anything, actually …

Meeting Room

Author SubDrag
Date Friday February 16th 2007

Lots of interesting ideas here.

Streets Negotiations

Author SubDrag
Date Thursday September 28th 2006

Simple little level, just showing how you can make hostages happen.

Hide and Seek

Author SubDrag
Date Wednesday September 27th 2006

Just a little map showing off how you can move guards around, and seed random bytes. There’s also a timer, a tank, and there is a way to actually leave the level…see if you can find it.

Runway Takedown 1.1

Author SubDrag
Date Sunday September 24th 2006

The first ever release of a complete level for use with Goldeneye for N64, the best game of all time. …

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