	================================================================ 

Title : Big Boo's Haunt 
Date Completed : 7-15-18 
Filename : Big_Boo_Haunt64.xdelta 
Replaces Level: Ancient Lake
Author : Sixty Four 
Email Address : duke64nukem@gmail.com


Description : A model import from SM64's Big Boo's Haunt. I think its pretty nostalgic to be driving around this place.
Just a simple converted level more of an experiment
I added SM64 Koopa Troopa Shells in place of rockets and made the icons for them. I exported Koopa and removed him from his body and used his shell!
There is also a ghost that actually moves around the whole track as you drive through sometimes he goes into boo's mansion but he comes back out its his pattern.

Additional Credits : Mosky2000 for creating the music. Super Mario 64 assets.
================================================================ 

* Play Information * 

Race Type: : Standard 
Adventure Mode : No 
Tracks Mode : Yes 
Silver Coin Challenge : No 
New Sound : No 
New Music : Yes - Mosky2000 Created/Ripped the SM64 Bob Omb midi. The original song for this level just would not fit.
New Textures : Yes SM64 Textures 
Vehicle(s) : Car/Hover/Plane (Plane cpu not working)
Emulator Compatible : Yes 
N64 Compatible : Yes 
================================================================ 

* Construction * 

Base : Imported Model extracted from SM64 using Lemmy's plug in.
Editor(s) used : Setup Editor and Blender 
Known Bugs : 

Important Notes : I have a main project that I am working on, but I wanted to release something on the side. 
So hope you enjoy this one its pretty nostalgic at the least. 


Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.