Author | Flargy | |
Date | Tuesday July 2nd 2019 | |
Catagory |
Solo Levels |
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Base Level | Facility | |
Expansion Pak Required |
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Version | Final | |
Download | ||
Previous Versions |
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GE64 – WW2 Hangar map
NOTE: This mod has issues running on Project 64, please use Carnivorous’ build of 1964 (https://www.archive.org/details/1964GEPD), Mupen, or run on console (confirmed works).
Simply put, I made a whole WW2 themed map. It features custom weapon and guard models, along with new sounds, and pesudo-streamed music (yes, on N64).
This mod also uses the footsteps patch and and custom guard action blocks supplied by Carnivorous, it can be found here (https://carnivoroussociety.github.io/)
Any custom models made for this map can be used for whatever mod you want.
Credits:
- Carnivorous- Used his Guard melee action blocks and footsteps patch, assisted me with action blocks and setup creation. Allowed me to use his blocks for the countdown timer and alarms. Fixed a weird issue I was having with plane bounding box.
- CrashOveride – Porting PPSH and it’s world model, console testing.
- Renegadist – supplying sound effects used for the alarms.
- Graslu00 – Pinging me on Discord to motivate me to finish the mod.
- ZoinKity – used his 7 MB patch
I am glad for my first mod release. Any custom assets in the mod can be used by anyone else with credit.
Disclaimer:
By using this patch you confirm that you will not sell or make any profit on the patch or resulting modified ROM
You also agree that the ROM will not be included in any emulator builds or assembled ROM sets
To apply the mod, patch in the setup editor or the xdelta patcher of your choice.