Turok+

Author: Smoke39

Turok Forums Release Thread: https://www.turokforums.com/index.php?topic=191.0

Turok Sanctum Download: https://turoksanctum.com/download/turok-plus/

Info:

General improvement mod with bug fixes, balance tweaks, new effects, and features like ammo toggle.
View the readme for a complete list of changes and keybinds.

Latest Update –

v2.16

  • added alpha auto shotgun option
  • pistol
    • finally made a proper pickup model for burst upgrade
    • burst upgrade now gives normal AR pickup ammo
  • assault rifle
    • muzzle brake option now uses alpha fire sound
    • muzzle brake now shows on pickup model when enabled
    • T1/RW: reduced max spread, but increased recoil
    • fixed first shot of burst fire being a frame late
    • fixed inconsistencies when out of ammo
      • burst fire no longer fires all 3 shots even when ammo runs out if fire is released
      • holding fire in auto/semi-auto no longer prevents weapon from being put away
    • new view recoil
  • shotguns
    • T1 shotgun – cleaned up texture streaking on back of pump
    • T1 auto shotgun – made explosive slug first shot slightly more accurate
    • made pellet spread slightly less uniform for T1/T2 pump-actions, T2 shredder, and RW shotgun
    • fixed explosive shell impact effects
      • wrong explosion sound against force fields
      • wall explosion particle effect against yellow-blooded and metallic enemies
      • splash particle effects in lava/tar
      • random delay from wall impact explosion particle effect
  • minigun – fixed minor inconsistency in spin up sound volume
  • firestorm – fixed a texture mapping error on the base
  • enemy ambush anims are now sped up on hardcore
  • reduced oversized corpse collision height for humanoids, pur-lins, leapers, and aliens
  • fixed a rare case where corpses and actor-based projectiles would make a splash when landing on dry land

Turok + Review

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