Turok EX Blender Import-Export Addon

Author: Behemoth Programmer Turok Forums Release Thread: https://www.turokforums.com/index.php?topic=710.0 Turok Sanctum Download: https://turoksanctum.com/download/blender-import-export-addon/ ——————————————————————————————————————– TurokEX Import-Export Blender Addon v1.1.0 by BehemothProgrammer ——————————————————————————————————————– This is an addon for Blender 2.8 that allows you to Import and Export models and animations from and to TurokEX. Special thanks to Samuel ‘Kaiser’ Villarreal for providing information regarding the TurokEX model […]

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Light Burden (Turok Mod Loader)

Author: Doommarine23 Turok Sanctum Download: https://turoksanctum.com/download/light-burden/ Github Download: https://github.com/Doommarine23/RocketLauncher2/releases  VERSION 0.6 README: DoomMarine23’s Light Burden, a fork of Hypnotoad90’s Rocket Launcher 2 WHAT IS THIS: This is a game launcher for various game engines, with support for custom mod load over. The current list of formally supported games is listed below. NOTE: You can add […]

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Secondary Fire Weapons – Guide

Author: Sixty Four Turok Sanctum Download: https://turoksanctum.com/download/secondary-fire-guide/  This will show you the basics of setting up a secondary fire on weapons in Turok 2. Note that the Mag 60 script is not 100% complete but it just has what is needed so that people can see just what it is, instead of deciphering through all script […]

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Turok 2 – Creating a Local Teleport/Portal

Author: Sixty Four This will show you how to set up a local teleport in a level for Turok 2. In 3 steps. 1.  Set up the sectors for the portal. They should look similar to this: 2. While the sectors/reigons are selected press right click and open properties. Find and check box these options: […]

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Turok 2 Editor Kex Studio- How to make a door

Author: Sixty Four Step 1: Place a door actor on the map where you want the door to be. Select the door and right click- go to properties. Give the door a TID a number of your choice. (Give it a new tid that isn’t used anywhere on your map of course.) Step 2: Create two […]

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Turok Dinosaur Hunter Editor Guide – Checkpoints

Author: Sixty Four How to create checkpoints in your level for Turok Dinosaur Hunter: First tag your sectors where you want the checkpoint to activate. Right click the sectors and go to properties. Under the flags tab select checkpoint. Now in the properties go over to the settings tab. And set a number for Arg […]

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