Sheogorad’s Mod for Raptor Fest
Author: sheogorad
– Raptoid
– Raptor
– Endtrail
– Drone
– Flesh Sentinel
– Bio Bot
– Fireborn
– Death Guard (disabled grenade move, only weapon and melee)
– Primagen Trooper
– Primagen Guard (disabled alternate weapon move, only railgun and melee)
– Lord of the Flesh
– Hive Soldier (reduced size a lil for a bit slower running speed)
List of main changes :
– Player speed is a bit faster (4 to 4.5)
– x2 ammo capacity except for the Grenade Launcher and the Scorpion Launcher which have x1.5 ammo capacity. (Underwater Weapons, PFM Layer, Cerebral Bore and Charge Dart remains the same. Nuke is nerfed to 1 ammo max)
– Primagen Trooper, Lord of the Flesh, Primagen Guard and Hive Soldier got their health nerfed to better fit the game mode.
– Ultra Health replaced with Full Health.
– Removed loop sound noises from the Bio Bots and Flesh Eaters.
– Damage and speed of ennemies projectiles have been a little tweaked and no more insane 100+ damage when an ennemy headshot a player.
– Scorpion Launcher and Shotgun firerates are a bit faster and Plasma Rifle firerate is back to singleplayer speed.
– Shredder red shells does more damages.
– Ennemies weight (only stats) got nerfed a lot so they can track the players easier in some maps. (that mean you can now evade ennemies easier in close range too)
– Less louder Firestorm Cannon spin loop sound and Cerebral Bore projectile track loop sound.
– Cerebral Bore equip/unequip/reload sound replaced with n64 sound version.
– Endtrail beep self destruct sound replaced with n64 sound version.
Thanks to Sixty Four for helping me understand how to tweak the game, thanks to BehemothProgrammer for his great work about Fireseed which helped me a lot and of course thanks to nightdive studio for this awesome remaster.
Enjoy !
Sheogorad's Raptor fest Mod
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Tags: Raptor Fest, Turok 2, turok 2 EX, Turok 2 Mod