Turok Dinosaur Hunter Editor Guide – Checkpoints
Author: Sixty Four
How to create checkpoints in your level for Turok Dinosaur Hunter:
First tag your sectors where you want the checkpoint to activate.
Right click the sectors and go to properties. Under the flags tab select checkpoint.
Now in the properties go over to the settings tab. And set a number for Arg 3: (Arg means ‘argument’ ) Can be any number as long as its not already used on your map.
Place a warppoint actor in the checkpoint sectors. (Place it low the height of it matters Turok will respawn in the air if its high or in akward positions.
Now right click the warppoint actor and go to its properties. Find the ‘general’ tab and set the same number you used on ARG 3 for the sectors on the tid of the actor.
Important Note:
Checkpoint will crash the editor it will only work while playing your map in game.
Tags: Checkpoints, Guide, Guides, Turok Dinosaur Hunter, Turok EX, User Map