Outcast , Redemption Denied and Reckonking
Author: thexgiddoomerx
Download: https://turoksanctum.com/download/outcast-redemption-denied-and-reckonking/
OUTCAST LEVELS (AND OTHER TC MAPS) FOR DOOM 64 EX
STATUS: DONE ,KEEP FOR UPDATES.
Be sure to download the latest version
Recent Updates
(24-11-2018)
“Redemption denied” maps are slighty refined (changing some textures) ,the sky of the map08 the sanctum is changed to orange sky and some bug fixes.
the map01 is renamed the metacenter again.
(10-04-2018)
The compilation map is finally done.
Added 3 outcast maps (control,forge and derelict, Credits by Nevander)
-Control’s yellow key puzzle may be a bit strange due by macros function.
-Forge’s abandoned item factory is more simpler
Added new names for Redemption denied’s Maps (Thanks nevander for the names)
fixed “Traps” adding a couple of macros (mostly the fake exit segment),the fireball trap is less harsh.
fixed “Outpost alpha (formerly called metacenter),i fixed the berserk with pink demons segment,also the first segment with the 4 shotguners is now reduced to 2.
fixed “Destroy” yellow key room, changed the linedef action
the map Radiant layout is now space ,just like the original.
removed custom sectors for some maps
added forgotten textures (some doors and missaligned flats)
bunch of texture alignments fixed.
added echo sounds for all the maps
optimized the enemies ammount (due by monster size , i moved the position for different monsters)
and a bunch of linedex fixes for all maps
decided to exclude the bonus maps (i put separately), reason : the bonus maps I will ever redesign it in the future, still wip
I still have to hammer some sectors by pixel perfect linedex texture
I’m starting to convert the remaining Doom64 TC levels for Doom 64 ex for some reasons.
-Doom 64 EX It is more acurrate and comfortable engine than the TC version
-Addons are not required ,so the new textures are by PNG files.
-I’m really interested in doing this conversion,originally I was going to make more maps but it is very difficult for beginner like me.
However there are some things
-almost most maps are converted as is, but with slight modifications since some enemies are bigger (example stuck enemies).
-not all the lighting sectors are acurrate because the engine is different, It may also be possible for some sectors to have different or improved colors.
-Lighting effect (such tech lamps, attack effects, fires and some flats)are excluded because doom 64 ex limitations
-Some enemies are absent, and replaced by simples enemies,such acid demons are replaced by spectres and/or green nightmare demons, nightmare cacodemons are replaced by simple cacodemons,Nightcrawlers (yellow arachnotrons that shoots grenades) are replaced by simple arachnotrons and/or nightmare mode.
chaingun zombiemans are replaced by zombieman and shotgun zombiemans, and Stalkers (green lost souls that shoots fireballs and teleports) are replaced by simple nightmare lost souls.
-Is NOT a 100% total conversion, momentarily due to the limitations,at least, most sectors are playable.
Project started in early january 2017
SCREENSHOTS:
Outcast 1 :Destroy
Outcast 2 :Stepwalk
Outcast 3 :Control
Outcast 4:Forge
Outcast 5 :Portal
Outcast 6 :Darkened
Outcast 7 :Traps
Outcast 8:Derelict
Outcast 9 :Nebula
Outcast 10 :Radiant
Denied 1 :Outpost Alpha
Denied 2 :Secondary Complex
Denied 3 :Deep Sector
Denied 4 :Command Center
Denied 5 :Operations Base
Denied 6 :Processing Area
Denied 7 :Networking Station
Denied 8 :The Sanctum
Reckonking 1 :Tunnels
Reckonking 2 :The Hazard Pits
Reckonking 3 :Delta Quadrant
Reckonking 4:Data Labs
Reckonking 5:Portal Core
Reckonking 6:Incinerated Offerings
Reckonking 7:Shadow Crypt
Reckonking 8:The Circle of Chaos
Reckonking 9:Source of Evil
Temple Grounds
Temple Ruins
Waste Proccessing
Mining Front
The Bonus maps are excluded for this compilation ,however i will remake in the future for the lost maps compilation
Bonus 1 : Lost Courtyard (Keeper,was before “Derelict”)
Bonus 2 : Carbolumination (Satellite,was before “Control”)
Bonus 3 : Remembrance (aka the intro)
Bonus 4 : Trials
Bonus 5 : Simple Halls (Madness)
Bonus 6 : Simple Fortress
Bonus 7 : Deep Abyss
Bonus 8 : Stormy Castle (concept not done)
Bonus 9 : Temple volcan (concept not done)
Bonus 10 : Teleporting Realm (concept not done)
It’s an unofficial conversion.
Credits to the respective creators of the original maps.